Building a Gaming Empire From Scratch

Chapter 433: 417: Endless Big News



Chapter 433: 417: Endless Big News

Translator: 549690339

Lincoln thought about the difficulty of finding vehicles from the battlefields of the last century and immediately decided to give up.

These things were all in museums, treated as antiques for protection and exhibition, so it was impossible to casually take them out for him to play with.

However, on second thought, even if they generously let him play with them, he wouldn’t dare…

Who would dare fly a century-old airplane?

Trying to die early or something?

But there are always more solutions than difficulties. Lincoln suddenly remembered the gun he had crafted by hand at home.

If he could craft an M1911 by hand, there’s no reason he couldn’t craft Mausers and Mosin-Nagants, right?!

Similarly, there’s no reason he couldn’t make old-fashioned tanks and biplanes from World War I!

Especially since blueprints for these things can be found directly online…

For Lincoln, it wasn’t that difficult.

At most, once made, the tanks couldn’t be casually driven on roads and the planes couldn’t be casually flown.

And both couldn’t be equipped with real machine guns…

Lincoln shook his head, deciding to start making them first and see how far he could go with it.

If it doesn’t work out, that’s fine. With the data accumulated by Cloud Dream now, even if it’s purely algorithmic simulation, the sensory experience of these vehicles and firearms is not too far off.

Lincoln’s troubles were merely in pursuit of perfection.

So he nodded to Randall and Fred again: “Leave this to me.”

“Understood. Next is the choice of battlefields.” Randall continued: “We have initially screened forty relatively representative battles. Boss, do you think they meet your requirements?”

Under the incredulous gaze of Randall and Fred, Lincoln quickly went through the materials in his hand.

Then he looked at the two disbelieving men and said, “Overall, it’s not bad, but there are two issues to pay attention to.”

“First is the issue of battlefield range: we are making a game, and when choosing battlefields, we must consider the player’s gaming experience.”

“If the battlefield is too large, it will cause players to spend too much time running, and each time they die, they have to run a long way. This kind of experience is very poor, which may eventually lead to no one interested in this kind of map, so it’s better to remove them from the beginning.”

“Oh, if you specifically make aerial combat or vehicle combat games, you can use larger maps,” Lincoln unconsciously added, “But you can leave those for DLC and focus on making the main game in the early stages.”

“Second is the balance issue. Some historical battles are indeed very exciting, especially those relying on terrain and tactics to achieve a victory with fewer forces. I understand your preference for these battles, and I am also very interested.”

“However, the problem is that such victories, under the current situation of fully disclosed information, are almost impossible to achieve. In some of the most extreme cases, it’s difficult to turn around even by adding people, vehicles, and firepower. Battles with such maps must also be removed.”

Fortunately, this is only the initial screening, and there are as many as 40 campaigns. When the unsuitable ones are removed, the remaining ones are more than enough.

In Lincoln’s plan, the initial release of the game would have 10 campaign maps, any more than that and the learning cost for players would be too high.

“Next is the game’s gameplay system, I’ll start with the combat mode, troop choices, and special vehicles.”

While Lincoln was explaining the overall game planning scheme of “Battlefield” to Randall and Fred in detail, NetDragon had already ended their morning meeting.

Gary and Jason gathered again to discuss issues that were not appropriate to say in front of the boss during the meeting.

“Can the subsequent promotion continue as planned?” Jason asked about his biggest concern.

“It’s a bit difficult.” Gary replied with a frown.

“Originally the situation was quite favorable, but Cloud Dream first brought An Rongyi in for a concert, and then organized a street race competition, which completely shifted the players’ attention.”

“I noticed that the score of ‘Blaze 3’ is still rising, can’t we use that for promotion directly?” Jason was a little unwilling.

“Look online now, everyone’s talking about the ‘mecha’ posted by Lincoln, or the events that happened during yesterday’s racing competition. Who’s talking about ‘Red Flame’ anymore?”

Gary helplessly said, “Promoting now would be half the results for twice the effort!”

“Isn’t there a better way?”

“Maybe we can wait a little longer.” Gary tried to appease Jason.

“Until when?”

“Players’ attention is limited, so it’s best to wait until Cloud Dream quietens down, and the players’ attention is no longer focused on one thing.” Gary judged based on his own experience.

He knew very well that without a bigger splash, a simple reversal of “Blaze 3” reputation would not be enough to make big news.

When players saw such news, the greatest possibility was not to praise NetDragon and then crazily recommend it to friends, but to simply say “Oh” with an expressionless face and then skip it.

News of this level would not be able to compete with Cloud Dream for attention even if it was hyped up again.

Look at the big news Lincoln has been making: the singer An Rongyi, who has disappeared from the media’s sight for two years! At least a million players participated in the game competition, and ten million players paid attention to it!

And that outrageous, mind-blowing super robot [mecha] that Gary saw!

What is big news? That’s big news!

With a boss like that, Cloud Dream’s public relations department could do better than him even with a dog on a leash!

Gary dreams of working at Cloud Dream Works…

In comparison, how can something as small as turning around the reputation of “Blaze 3” compete with others for the players’ attention?

Gary even felt that the mecha was super appealing, okay?

Jason was about to say something more when someone suddenly knocked on the office door, interrupting their conversation.

“Come in.” Gary said.

A puzzled employee walked in and handed Gary his mobile phone: “Supervisor, Cloud Dream’s Marketing Manager Victor went to Flying Fox this morning, and someone took pictures and posted them online.”

Victor, who had been very active since joining Cloud Dream, was not only recognized by people in the industry but also by many ordinary netizens.

Gary took the phone and Jason leaned in to look.

Jason looked at Victor in the photo and unconsciously began to guess what Cloud Dream wanted to do by approaching Flying Fox, and whether or not it would affect NetDragon.

As for Gary, he just took a glance at the photo and immediately shifted his gaze to the posting time of this post.

Then he realized that this had happened an hour ago.

He just said he hoped Cloud Dream would quiet down and not make any big news, and then he saw Cloud Dream’s Marketing Department Director going to Flying Fox…

Another big news? Is there no end?!!

Gary and Jason exchanged glances, both feeling a strong sense of unease in their hearts.

In the Flying Fox meeting room.

The boss, Lance, remains silent, but the Marketing Department Director keeps talking, trying to get better cooperation conditions:

“It’s difficult for Mirage users to spend tens of thousands of yuan on a VR device! But it seems easier for VR device users to spend an extra ten thousand yuan on a Mirage to ‘relieve game fatigue’.”

“In this case, aren’t we promoting your console among our users?”

Victor looked at him in surprise and asked, “By now, don’t you still think that many people among your users haven’t bought a Mirage?”

This question seemed to hit a sore spot, and the opponent was momentarily choked.

Wanting to refute, but feeling like he was deceiving himself.

Even he thought that there were very few people who hadn’t bought a Mirage among Flying Fox’s users.

Not just Flying Fox’s users, but also NetDragon and Wild Island’s users should be the same.

How could a player who is capable of spending seventy to eighty thousand yuan on a VR equipment set be stingy about spending an extra ten thousand yuan on a Mirage?

The greater likelihood is that they not only bought it but were also among the first batch of people who bought it…

Loyalty is no longer absolute!


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